Arc
Description
The Arc
class, which inherits from VMobject
, represents an arc.
Details
The default drawing style for an Arc is a stroke rather than a fill.
Constructor Parameters
radius
(float, default=1.0): Radius of the arc.start_angle
(float, default=0.0): Starting angle of the arc.angle
(float, default=TAU / 4): Angle subtended by the arc.arc_center
(Point3D, default=ORIGIN): Center point of the arc.kwargs
(dict): Additional arguments forVMobject
.
Attributes
radius
(float): Radius of the arc.arc_center
(Point3D): Center point of the arc.start_angle
(float): Starting angle of the arc.angle
(float): Angle subtended by the arc.
Methods
from_points(cls, start: Point3D, end: Point3D, angle: float | None = None, radius: float = 1.0, **kwargs) -> Arc
: Class method that creates an arc from the given start and end points. Ifangle
is specified, it defines the arc; otherwise,radius
is used to determine the arc.
Examples
Example 1
An arc with a custom radius and angle.
from smanim import *
a = Arc(radius=1.5, angle=3 * TAU / 4)
canvas.add(a)
canvas.draw(crop=True, ignore_bg=True)
# canvas.snapshot(preview=True, crop=True, ignore_bg=True)
Example 2
An arc created from start and end points. Styled with a fill instead of the default stroke.
from smanim import *
arc_from_points = Arc.from_points(start=LEFT, end=UP, angle=TAU / 4, fill_color=RED)
canvas.add(arc_from_points)
canvas.draw(crop=True, ignore_bg=True)